Ecosystem

Select a theme from the menu below to learn more about our alumni and their work.

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Birmingham Royal Ballet

Swan Lake Immersive

Birmingham Royal Ballet’s Swan Lake Immersive is a bold new immersive touring production, inviting audiences into the world of Swan Lake through location-based, free-roaming, multi-user virtual reality technologies.

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Storyboard Studio

JODO Immersive Pre-Production for Screen & Live Performance

JODO Spatial Recce is a browser-based 3D pre-production tool helping screen, live and immersive teams plan locations, staging, camera movement and storyboards in pre-production.

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Art Riot Collective

Orbit

Orbit is a pioneering portable, inclusive 4D volumetric capture technology designed with and for disabled and neurodivergent artists—bringing accessibility, portability and affordability to the forefront of immersive storytelling.

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Live to your Living Room

The Remote Production System — Phase 2

The Remote Production System — Phase 2 provides a self-contained, couriered production system that a non-specialist can set up and Live to your Living Room engineers operate from anywhere.

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Myjams Ltd

Augmented Ensemble: an Immersive Music Group Rehearsal Product

Augmented Ensemble is a tool that enables immersive group musical practice supporting musicians ensemble rehearsal, supporting music education, and allowing inclusive participation.

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TRINKET

Trinket is an accessible, responsive 360° experience co-designed with SEND and neurodivergent young people. Powered by real-time biometrics, the system dynamically adapts interactive projections to reduce anxiety in shared spaces.

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Surfing Light Beams Ltd

Kinship Wayfinder

Kinship Wayfinder is a playable, immersive forest experience where teams explore a forest to discover the fate of a group of scientists, who mysteriously vanished 30 years ago.

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Good Afternoon

Electronic Voyages

Electronic Voyages is an exploration into a new form of interactive and immersive performance that invites audiences on live guided tours of iconic virtual worlds.

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Rebus Lab

The Rebus Engine

A development kit to transform compatible VR and mixed-reality projects into scalable, shared projection experiences for larger audiences and varied venues - unlocking new routes to market and audiences.

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Ludic Rooms

SCALE

A shared moment in the darkness for a large audience of strangers and their smartphones. If we aren't here, the piece simply doesn't exist.