Mark’s research focuses on game-based and playful methodologies, with specific focus on the human experience of play, learning, and education. A former AAA game designer, he has designed several all-formats number 1 videogame titles. Alongside a degree in archaeology, this gives him a strong interest in the history of gaming, and other non-traditional methodologies such as the use of educational wargames or escape rooms. Having been a member of the GameChangers initiative since 2017, he has held a creative role within several successful international game-based projects around the world for Erasmus+, Horizon2020, ESRC, and the UKRI.